International Karate – Atari XL/XE Fighting Classic
Release Information | |
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Release Date | 1985 |
Publishers | SYSTEM 3 |
Download Game files |
International Karate is a groundbreaking one-on-one fighting game developed by System 3 and released in 1985. Designed by Archer Maclean, the game quickly became a global hit and was one of the first European titles to achieve massive success in the United States. On the Atari XL/XE, it delivered fluid animation, responsive controls, and an authentic martial arts atmosphere that made it stand out from other fighting games of the era.
Gameplay and Mechanics
In International Karate, players compete in karate tournaments set across eight exotic locations, including the Sydney Opera House, the Statue of Liberty, Mount Fuji, and the Pyramids of Giza. The objective is to score points by landing clean, well-timed strikes on the opponent. A match is won when a fighter earns two full points, with each successful hit awarding either half or a full point depending on its execution.
- Controls: Players can perform a wide range of kicks, punches, and defensive moves using simple joystick commands.
- Scoring: Half-points and full points are awarded based on the precision and effectiveness of the strike.
- Match Flow: After each scoring hit, the fighters return to their starting positions, adding a tactical rhythm to the gameplay.
- Single Player Mode: Opponents become progressively faster and more aggressive as the player advances through the tournament.
- Bonus Rounds: Between certain matches, mini-games such as breaking boards with the head or deflecting projectiles add variety to the action.
Graphics and Sound
The Atari XL/XE version features vibrant, detailed backdrops representing different parts of the world, with smooth animation for each fighter’s movements. The sound design includes sharp impact effects and atmospheric background music, enhancing the martial arts immersion.
Reception and Legacy
International Karate was praised by critics for its fluid animation, realistic martial arts moves, and diverse international settings. It sold over 1.5 million copies in the United States alone, making it the first European game to reach such numbers in the region. The title’s success paved the way for its enhanced sequel, International Karate + (IK+), which introduced three-way battles and humorous on-screen events.
Key Facts
- Developer: System 3
- Designer: Archer Maclean
- Release Year: 1985
- Genre: Fighting / Martial Arts
- Platforms: Atari XL/XE, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Atari ST, and others
With its mix of skill-based combat, world-spanning locations, and timeless charm, International Karate remains a must-play for fans of classic fighting games and Atari XL/XE collectors alike.

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